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Overview Skill Use Phases Phases in Detail See Also Overview In Ragnarok, there are generally 3 types of skills Passive, Active, Offensive. Passive skills are always "activated" although they may require the user be attacked or otherwise influenced by other environmental effects in order to go off. Active skills must be manually activated by the player- some have a set time period in which they stop by themselves, others can be manually deactivated, and some are one-time-use skills that require manual activation each time the player desires to use them. Active skills -do not inflict actual damage, differentiating them from Offensive skills. All Offensive skills are also Active skills, but not vise-versa. Finally, Offensive skills are simply Active skills that also do damage to other players and/or monsters×. Skills can be further broken down into other sub-categories such as Melee, Ranged, Magic, Supportive, etc. Skills in these categories also fall under one of the three "main" categories listed in the previous paragraph. Some skills fall under multiple sub-categories as well. Ranged skills do not require the player to be standing adjacent to the target, whereas Melee skills generally do. Magic skills almost always involve a Cast Time× and are usually Ranged. Supportive skills are termed due to their helpful effects they give to a single player or group of players, enhancing their attack and defensive capabilities. Skill Use Phases Skill use is a five-step process, three points seperated by two phases. Skill usedSkill name appears above character s head. Cast timeCast bar is visible above character s head. Skill activationSkill name appears above character s head again. Cast delayNo visible indication. When the delay ends you will be able to use another skill. Skill use completeNo visible indication. CooldownThe specific skill can not be reused for a fixed time. (not all skills have cooldowns) Phases in Detail Skill Used This is when the character uses the skill. SP cost and other casting costs are checked, but do not take effect. If the character cannot pay any of the costs, the skill will not activate. Cast Time During the cast time, the character cannot move, cannot attack and cannot use other skills. If the character takes damage during cast time, the skill is canceled (exceptions wearing a Phen Card or Bloody Butterfly Card , being Sacrifice×d by a Crusader/Paladin, or while casting certain skills). If a skill has no base cast time or modifiers reduce the effective cast time to 0 or less, no cast bar appears and the cast time phase is skipped entirely. Cast time is indicated by a "progress bar" above the character s head, sometimes called cast bar. The bar starts out black and is filled with green as cast time proceeds. When the cast bar is completely green, cast time ends. Some skills do not have a cast bar, even though they have a casting time, such as Bowling Bash× and Brandish Spear×. Cast time is composed of "Variable Cast Time" and "Fixed Cast Time". As the names imply, Variable Cast Time depends on the stats and gear of the caster, while Fixed Cast Time is constant for a given skill. A small number of effects can reduce Fixed Casting Time. For most skills, Fixed Cast Time is 20% of the total cast time, with the remainder being variable. Variable cast time is reduced by DEX, and also INT at half the amount. Cast Time Calculation Cast time is only calculated once. It ignores changes to the modifiers during cast. This means it is possible to start casting and equip a phen clip afterwards to get the phen effect for most of the cast time without the cast time increase. Notes Free Cast× skill allows movement and attacking while casting. Phen Card and Bloody Butterfly Card both allow taking damage without being interrupted (but not during War of Emperium×) The Crusader skill Sacrifice allows the caster to take damage without being interrupted (works in War of Emperium) Certain skills cannot be interrupted (generally ones intended to be used by classes on the front lines) Modifiers Bloody Butterfly Card +30% variable cast time Magic Strings× see skill description Phen Card +25% variable cast time Suffragium× -15% variable cast time * Skill Lv. Tower Keeper Card -5% variable cast time Kathryne Keyron Card -1% variable cast time per upgrade of the headgear Orlean s Gown [1] +15% variable cast time Foresight× -50% variable cast time Bear in mind that although Bloody Butterfly Card adds 30%, the full set gives a bonus of -15% meaning that it would only be an end result of +15% (vs. the Phen s 25%). Magic Strings and Foresight are treated as separate factors in the calculation; they are not added to the other modifiers. Skill Activation SP cost and other casting costs are checked again. If the character can pay the costs, they are paid and the skill takes effect. If not, nothing happens. If the character is inside a chat room, no skill effect happens, but the costs are paid as usual. Cast Delay During cast delay, the character can move and attack freely, but cannot use skills. There is no visible indication of cast delay. Cast delay is often called skill delay for non-magic skills. Cast Delay Calculation The base delay depends on the skill and skill level. Cast delay = base delay * (1 - x * 0.01)x is sum of modifiers In English Start with base delay. Reduce by x%. (Rounding and other details unknown) Modifiers Magic Strings see skill description Kiel D-01 Card Expert Ring Cooldown For a fixed time after the player has used the skill, the player will be unable to use that same skill again. They may however use any other skills they wish. There is no way to reduce a Skill Cooldown. They are usually set on a per-skill basis and occasionally vary by skill level used. Note Almost all 1st and 2nd class skills have no cooldown. See Also Guild Skills× Monster Exclusive Skills× Categories Skills | Mechanics
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アダクロス Adachros When a nascent demiplane fails to coalesce, its quintessence sometimes collapses into an adachros, a dangerous entity that combines overwhelming mental potential with no exposure to alternate viewpoints. Some of these megalomaniacal beings are tyrants, creating illusory kingdoms populated by abducted creatures forced to validate the creator's views. A more altruistic adachros might seek out pupils to reeducate and advise—though often without their consent—while always pushing their students to accept whatever unique philosophy was involved in their creation. An adachros might abandon disciples who spurn them, but more often, they become a bitter enemy, intent on destroying the perceived heretics. “知識の想起”――アストラル(〈伝承学〉) DC 33 一般的な知識 DC 31 専門知識 DC 28 アダクロス Adachros クリーチャー13 アンコモン N 大型 アストラル 出典 Bestiary 3 95ページ 知覚+22;思考感知(不明瞭)120フィート 言語 奈落語、天上語、共通語、ダイモン語、地獄語、プロティアン語、サイコポンプ語、イネヴィタブル語;テレパシー120フィート 技能 〈威圧〉+27、〈運動〉+25、〈伝承学〉+22、〈ペテン〉+25 【筋】+6、【敏】+2、【耐】+5、【知】+5、【判】+5、【魅】+8 思考感知/Thoughtsense (占術、[精神]、伝承) The adachros senses all non-mindless creatures at the listed range. AC 34;頑健+24、反応+21、意志+26 HP 225;抵抗 [精神]15 Self-Absorbed/Self-Absorbed The adachros denies any version of reality but their own. If they begin their turn under an enchantmentor illusioneffect, they immediately attempt to counteract one such effect with a counteract modifier of +23, even if the effect prevents the adachros from acting. Splinter Sycophant/Splinter Sycophant [reaction] トリガー The adachros takes 25 or more bludgeoning、piercing、or slashing damage; 効果 The attack breaks off part of the adachros's body. This fragment reshapes and animates into an iotonwith the minion trait under the adachros's control. The ioton sycophant can't move more than 120フィート from the adachros and crumbles after 1 minute. If the adachros gives it no other commands、the ioton sycophant spends its turn praising the adachros and affirming the adachros's infallibility; this grants the adachros 4d6 temporary Hit Points that last for as long as the ioton sycophant exists、and a +1 status bonus to attack rolls、Perception checks、saving throws、and skill checks for 1 round. 移動速度 40フィート、飛行40フィート 近接 [one-action] 拳 +27[+23/+19](機敏、魔法、多用途:[刺突])、ダメージ 3d10+14[殴打] 遠隔 [one-action] psychic shard +27[+22/+17](魔法、射程単位60フィート)、ダメージ 3d8+14[刺突] 伝承生得呪文 DC 33;7レベル リヴァース・グラヴィティ;6レベル イリューソリイ・シーン、ゼラス・コンヴィクション、ハリューシネイション(×2)、モディファイ・メモリー;5レベル ハリューサナトリ・テレイン(×3);キャントリップ (7レベル) デイズ、ディテクト・マジック Fatal Fantasia/Fatal Fantasia (幻術、精神) An adachros's melee and ranged Strikes gain the fatal d12trait against any creature affected by the adachros's enchantmentor illusionspells, including creatures in the area of a hallucinatory terrain that haven't disbelieved the effect. 関連するクリーチャー:Unreliable Allies Unreliable Allies To an adachros, every event contorts to support its paradigm or is fake. Clever sycophants can coax one into an alliance by framing a request as a way of furthering their goals. These alliances are fraught, however. Once an adachros discovers the ruse or twists the request, they become an implacable foe.
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花筐 HANAGATAMI サークル:WAVEDRIVE Number Track Name Arranger Original Works Original Tune Length 01 お宇佐さまの素い幡 ~Hasensprung SIV 東方花映塚 お宇佐さまの素い幡 [4 32] 02 仏蘭西租界紅茶館 SIV 東方紅魔郷 上海紅茶館 ~ Chinese Tea [3 40] 03 東方閻魔帖 ~The Last Judgement SIV 東方花映塚 六十年目の東方裁判 ~ Fate of Sixty Years [4 32] 04 幽霊楽団 ~Phantom Ensemble SIV 東方妖々夢 幽霊楽団 ~ Phantom Ensemble [5 22] 05 いざ、倒れ逝くその時まで SIV 東方靈異伝 いざ、倒れ逝くその時まで [4 45] コミックマーケット69(2005/12/30)にて頒布 イベント価格:400円 ショップ価格:525円 レビュー 名前 コメント
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Controls進捗 13.08.14 ACE 737YOKEが到着 13.07.30 ACEに737YOKEを発注(¥171,989送料込み) 13.05.23 Revolution Simproducts PLATIN LINE - MOTORIZED TQ 到着 12.11.14 Revolution Simproducts残金支払(¥248,510) 12.05.28 Revolution Simproducts JETSTREAM PLATIN LINE - MOTORIZED発注(¥92,808) 10.12.06 LogitechのGRAN TURISMO用ハンドル、ペダルセットを購入 \3,000 10.10.21 Saitek PRO Flight Yoke Systemを購入 ¥13,000 所有ハードウェア Throttle Revolution Simproducts Plutinum Line TQ ACE 737Yoke Saitek PRO Flight Yoke Saitek PRO Flight Quadrant <Revolution Simproductsのモデル> PRO Motorized Non Motorized 機能 Fully motorized throttle leversFully motorized Speed brake leverFully motorized trim wheelsFully motorized trim indicatorsFull functioning flap leverSTAB TRIM and AUTOPILOT cutout switchesIndependent trust reversersBack lighted panelsProgrammed based on the real airplane operationsAvailability to control thrust levers when A/T armedIndependent A/T disengage buttons on thrust leversIndependent TO/GA buttons on thrust leversFlap Security GaugeMoving Parking BrakeReal Speed Brake ArmingMachine Cut pro Trim WheelsSpecial Decals Fully motorized throttle leversFully motorized Speed brake leverFully motorized trim wheelsFully motorized trim indicatorsFull functioning flap leverProgrammed STAB TRIM and AUTOPILOT cutout switchesIndependent trust reversersBack lighted panelsLightweight designProgrammed based on the real airplane operationsAvailability to control thrust levers when A/T armedIndependent A/T disengage buttons on thrust leversIndependent TO/GA buttons on thrust levers Manually working throttle leversManually working Speed brake leverNon moving trim wheels (for display purposes only)Non working trim indicators (for display purposes only)Full functioning flap leverProgrammed STAB TRIM and AUTOPILOT cutout switchesIndependent thrust reversersLightweight designIndependent A/T disengage buttons on thrust leversIndependent TO/GA buttons on thrustEasy setup program Price 2849€ 2599€ 1400€ Shipping Charge 870€ 870€ 380€ 摘要 THE PACKAGE OF THE MOTORISED PARTS(975€)を購入して組み立てるとMotorizedと同等品となる <互換性> 自分の環境(CPFlight MCP、Sim-Avionics、PMDG737)には100%Fitする Revolution SimproductsのスロットルとAvionicsアプリケーションの互換性に関するPost(http //www.cockpitbuilders.com/community/index.php?topic=245.0) Ladder Pedal LogitechのGRAN TURISMO用ハンドル、ペダルセット ペダルをLadderに転用。中古で\3,000!安い安い♪ 設定方法はこちら(http //kei-sim.blog.so-net.ne.jp/2010-12-06)
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Planet Elder Scrolls (PES) 最終更新日 2009-07-30 タグ #P *サイト Mod沢山 おすすめ 英語サイト 概要 Mod集積サイト。 ダウンロードするにはfileplanetの無料アカウントが必要。fileplanetには有料アカウントもあり、無料アカウントを登録する際なんとか有料アカウントのページに飛ばそうと意図的にややこしくしているので注意。無料アカウントの登録方法は「fileplanet 登録」とかでググればわかる。 トップページ http //planetelderscrolls.gamespy.com/ Modのダウンロード http //planetelderscrolls.gamespy.com/View.php?view=Mods.List Modの選定をする上で利用者のコメントが結構役に立つ。 外部プログラムのダウンロード http //planetelderscrolls.gamespy.com/View.php?view=Utilities.List セーブファイルのダウンロード http //planetelderscrolls.gamespy.com/View.php?view=MorrowindSavegames.List Hall of Fame http //planetelderscrolls.gamespy.com/View.php?view=mods.HOF 有名なMod一覧。Hall of Fameに認定される条件は評価やダウンロードされた回数等。この一覧の全てのModが良いModとは限らない。古いModが混じっているし、新しいModがない。でも参考にはなる。 フォーラム http //forumplanet.gamespy.com/planetelderscrolls コメント欄 名前 コメント
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《強引な取引》 No.092 Command <第一弾> NODE(4)/COST(1) 効果範囲:プレイヤー、手札、デッキ、冥界に及ぶ効果 発動期間:瞬間 【自分ターン1枚制限】 目標の〔プレイヤー1人〕は2ドローする。 「それ、ツケでよろしくね」 「またか・・・」 (PR.054:「もー、私の本返してよっ!」 「返せってもねぇ、すでに私の所には無いのよ。諦めなさい」) Illustration:CircleK(PR.054:会帆) コメント 標準的かつ強力な性能を持つドローカード。 第一弾で登場して以来サニーミルク/1弾、マナの生成と並んで様々なデッキを支えて来た。 使うと手札が1枚増えるが、コマンドカードの割に使用タイミングの制限が厳しいので手札に2枚来ても同じターンに連発する事が出来ない。 それでも、TCGにおいてカードを引くという重要性は今更語るまでも無く、特にノードを手札からセットしなければならず、手札が慢性的に足りなくなるこのゲームにおいて単純に手札が増える事は大きな意味を持つ。 その為、4ノード+1コストをカード1枚に変換出来、手軽にカードアドバンテージを得る事が可能なこのカードはどのようなデッキでもまず必要とされる効果であり、事実大会などでも非常に高い採用率を誇るコマンドカードである。 亜種として裏取引や流星祈願会などがあるが、やはりどのような状況で使っても手札が増えるこのカードほどの汎用性にはほど遠く、特殊なデッキでも無い限り「4枚目のこのカード」として採用されるのがほとんどとなっている。 つまりはそれぐらい、このカードの安定性は他のカードの群を抜いているのである。 相手プレイヤーに引かせる事も出来るので、ライブラリーアウトデッキの最後の一押しにできなくも無い。そんな事は滅多に無いだろうが、香霖堂などでデッキを削ってまで必要なカードを手札に加えようとする現環境では有効な一手だったりする。 かつてはコストが0に加えて自分ターン1枚制限が無かったので今以上に出し得カードとなっていた。そのせいかエラッタによりコストが0→1になり、【自分ターン1枚制限】が追加された。 『Phantom Magic Vision All Japan Championship 2011』のベスト16に選ばれたプレイヤーの中では、このカードの投入数はコマンドカード中4位(25枚)であった。どんなデッキにも3積みが当たり前だった昔と比べると環境がいかに変化したかが分かる。ちなみに1位は神秘の卵(32枚)、2位はマナの生成(30枚)、3位は緑眼のジェラシー(29枚)。 収録 第一弾 Based Starter スターターデッキ地 スターターデッキ妖 スターターデッキ風 スターターデッキ神 プロモーションカード スペシャルカード 関連 「強引な取引」を参照するカード 緊急避難
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mixi内のコミュニティ 多数あるmixi内原発事故関連コミュの中にあって、冷静で科学的な見地から各種の情報を分析している、信頼性の高いコミュニティ
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BGM Havana D Primera - Niña Bonita Havana D Primera - Al Final de la Vida Solo Mia - La Charanga Habanera Soy Cubano Soy Poplular - Charanga Habanera Charanga Habanera Enredado En Tu Pelo - Timbalive El Dinero - Timbalive Un Poquito pa Despues - Timbalive Promise - Romeo Santos Feat. Usher Mi Ultima Carta - Prince Royce
https://w.atwiki.jp/mainichi-matome/pages/3955.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Japan's online communities turning from SNS to S.E.X.日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 拡散状況 関連ページ Japan s online communities turning from SNS to S.E.X. 日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 0 Japan s online communities turning from SNS to S.E.X. 2006,09,29 Spa! 10/3 By Ryann Connell 日本のオンラインコミュニティーは、SNSからS.E.X.へと向かう 1 The country s biggest Social Networking Service, mixi, recently went public, prompting it to purge itself of anything pubic. この国最大のソーシャルネットワーキングサービス・mixiが、最近株式を公開し、即座にmixiからあからさまなものすべてを追放した。 2 The result has been a boon for operators of adult-oriented SNS such as sexii and Private People that cater for people with little more than lust on their minds, according to trendy men s weekly Spa! (10/3). その結果、強い性欲でしかないものを頭に持った人々の要求を満たす、sexiiやPrivatePeopleといった、アダルト指向SNSの運営者が利益を得た。トレンディーな男性週刊誌SPA!(10/3)より。 3 As those who put racier profiles or pictures up on mixi are escorted out of the community, they re finding their way toward the mushrooming adult-oriented SNS sites, creating an entirely new world of online erotic communication, to put it in the magazine s own words. SPA!に書かれていることによれば、mixiにいやらしいプロフィールや画像を掲載していた人々がmixiから退会させられたため、かれらは、急成長中のアダルト指向SNSサイトへと向かう自らの道を見つけ、まったく新しいオンラインのエロティックなコミュニケーションの世界を創造しつつある。 4 With membership already topping 8,000, sexii is so far Japan s largest adult-oriented SNS. 会員数がすでに8000人を上回っていることのために、sexiiは今のところ日本最大のアダルト指向SNSである。 5 "We re actually an online advertisement company, but when we heard that mixi was cracking down on people who were a bit too raunchy, we decided to step in and fill the breach, and started up sexii in May," the site s operator, who is not named, tells Spa! "We never dreamed we d get so many people registering so quickly and have had to hurry up and put in some more servers. We re currently using three massive servers to cope with the traffic. Mind you, I think we re the only place where a company is actually running an adult-oriented SNS. All the others are still being run by individuals." 「私たちは実のところはオンライン広告会社ですが、いささか卑猥すぎる人々に対して断固たる処置をmixiがとったことを聞いたとき、私たちはその仲違いに入り込んで隙間を埋め、5月にsexiiを開始しました。」と、名前の記されていない、このサイトの運営者はSPA!に語る。 「私たちは、こんなに多くの人々がこんなに素早く登録するとは夢にも思わず、急いでいくつかサーバを追加しなければなりませんでした。 私たちは現在、データ転送量に対応するため大きなサーバ3台を使っています。 念のために言うと、実際に会社がアダルト指向SNSを運営しているのは私たちだけだ、と私は思います。 ほかのすべてのアダルト指向SNSは、未だに個人によって運営されています。 6 It s true that other adult SNS sites are packed with plenty of revealing photos of a type that can t be found on sexii, which is a deliberate policy of the company. ほかのアダルトSNSサイトはsexiiでは見つけられないような種類の大量のモロ写真でいっぱいであることは事実であるが、それはこの会社の意図的なポリシーである。 7 "We re deleting any risky photos. Even if we are an adult site, that doesn t mean anything goes. We abide by the law," sexii s operator says before jokingly adding "We like to set up fights between our administrators and users to find out just how far people can go before we draw the line and take their pictures down." 「私たちはリスクのある写真はどれも削除しています。 いくら私たちがアダルトサイトであっても、そのことは「なんでもあり」を意味しません。 私たちは法律を守ります」と、sexiiの運営者はいい、冗談っぽくつけくわえる: 私たちが線引きをして人々の写真を削除する前に、かれらがどこまでいきつくのかを見つけ出すためだけに、管理者とユーザーの間にケンカを発生させることが、私たちは好きです。 8 While mixi has hundreds of millions of yen in advertising on offer as an incentive to clean itself up, it s hardly likely that companies are going to be rushing to the adult SNS sites to pay for their products to be promoted. So, where s the incentive to run them? mixi自体を運営するためのインセンティブとして、mixiが広告料として数億円を所有している一方で、自分たちの製品の宣伝のために、企業がアダルトSNSサイトに押し寄せてお金を払うということは、とてもありそうに無い。 では、アダルトSNSを運営するためのインセンティブはどこにあるのだろう? 9 "Adult-oriented sites have lost a bit of their steam, thanks to all the scamming that had been going on. Places that had a lot of once-popular erogs (erotica-oriented blogs) like mixi and Livedoor have cleaned up their acts, too. But all we re interested in, really, is making a fine, adult-oriented SNS where people can have a good time," sexii s operator tells Spa! "We re an ad company now, but we re thinking about one day offering pay-per-view contents like videos or erotic chats. Frankly, we re quite happy to see mixi become even stricter because that only means all the more people coming to us." (By Ryann Connell) 「以前行われていたすべての詐欺のおかげで、アダルト指向サイトはその勢いを少々失っています。 mixiやライブドアといった、かつて人気だったエログ(エロティック指向ブログ)をたくさんかかえていた場所は、また、行いを改めています。 しかし私たちが興味を持っていることすべては、信じて欲しいのですが、人々がよい時間を過ごすことができる、すてきな、アダルト指向SNSを作ることなのです」と、sexiiの運営者はSPA!に語る。 「私たちは現在広告会社ですが、しかし私たちはいつの日か、ビデオやエロティックなチャットといった、ペイ・パー・ビュー課金方式のコンテンツを提供することを考えています。 正直なところ、私たちはmixiが規制をより厳しくしているのを見て喜んでいます、なぜならそのことはまさに、いっそう人々が私たちのところへやってくることを意味するからです」(ライアン・コネル記) 10 (Mainichi Japan) September 29, 2006 (毎日 日本) 2006年9月29日 拡散状況 AsianIdols.Net 部分転載:http //www.asianidols.net/comment.php?comment.news.102 fuckedgaijin 部分転載:http //www.fuckedgaijin.com/forums/showthread.php?t=15827 Japundit 部分転載:http //blog.japundit.com/archives/2006/10/06/3742/ 英語サイト http //sgforums.com/forums/2427/topics/213397 関連ページ AsianIdols.Net Japundit WaiWaiの記事を転載した英語サイト:S fuckedgaijin 毎日新聞英語版から配信された記事2006年
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